En el video puede verse cómo "pintar" un retrato en un Iphone usando Brushes, una aplicación que puede descargarse por 4.99 dólares en el Itunes store:
Brushes was designed by Steve Sprang, a 32-year-old programmer who lives in Mountain View, Calif. Brushes simulates the experience of painting on the iPhone screen. Users select from a set of brushes and paint colors using their fingers directly on the screen. It is an application that he wanted to use himself: "I like computer graphics and I like creative tools, so Brushes was definitely an app that I wanted to use myself," Sprang wrote in an e-mail. "I expected it to appeal to others as well. I think a painting app is a natural fit for the iPhone."
He was right about that. More than 50,000 iPhone owners have downloaded it from Apple's (AAPL) iTunes Store since Sprang released it in August 2008, and the pace quickened with publicity from The New Yorker cover. Under Apple's rules, Sprang gets $2.80, or 70%, of each purchase, meaning Brushes has earned him about $140,000 before taxes.
Brushes es excelente ejemplo del nuevo modelo de negocios que ofrece el imperio Apple a cualquier desarrollador con imaginación para ofrecer aplicaciones interesantes y capacidad para promoverlas inteligentemente en Internet (Blackberry, proveedor del aparatejo que me tiene esclavizado, aparentemente está testeando con timidez el mismo camino). De hecho, varias de las compañías argentinas desarrolladoras de videojuegos que tuve el gusto de acompañar este año a San Francisco se dedican justamente a publicar sus creaciones en esta plataforma, con resultados definitivamente auspiciosos.
Aquí abajo puede verse la portada de la edición de junio de New Yorker... pintada con Brushes.
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